During the years I made lots of threads about issues with weapons across the board.Ībout drop off range, nano, fbw, ntec, nhvr, quick switch, low yields, insta zoom nhvr when switching weapons, jumping scouts. I don't really care that much about some no name calling me noob or whatever he pleases. I was for a lot of nerfs but never in my life as OBT Veteran I though of grenades nerfs other than low yields. He is next to people who would want for STAR to be nerfed in my opinion. So you nerf the most basic nade and basically prevent new players from gaining access to other options. Even worst, additional nades (other than such as half-brick or 8 ball (ph.)) are locked behind grenadier role progression (one which you level up with. There is also problem that frag nade is first nade unlocked to newbies. If you study range to damage, grenades are the most balanced out of three weapons we got at disposal. I think I already showed APB DB info on both nades.
UNPOPULAR OPINION! (at least according to him) I can't remember a single time I felt a grenade exp radius was too large. Not sure how you want that proven, but most of the time if I die to a nade, I done goofed.
From my perspective grenade exp radius are fine.